With
the GeForce FX5200 Graphics Processing Units (GPUs), NVIDIA
provides a new level of cost-effective, high-performance
graphics to the mainstream PC user.
With its GeForce FX5200
feature-rich with 8x/4x AGP, DDR 128MB/128 bit, a Core
clock of 275MHz, Memory clock of 400MHz, Dual VGA, TV
out, Video in and DVI-I out the MSI GeForce
FX5200-VTB128 delivers
leading-edge graphics technology, performance and
flexibility!!
Features/Specifications
Attractive Retail Box
Specifications:
MSI Part Number: MS-602-8919-020
Chipset Nvidia GeForce
FX5200 AGP 8X
Support Memory 128MB DDR
SDRAM 350 RAMDAC
Bundled:
DVI to VGA connector - Easy to
connect the output from DVI to D-sub VGA, Dual VGA
output function enabled
9 pin to TV-Out/Video-in Adapter -
All 5 connectors are excellent gold-plated
VGA Card
Product Manual
Adobe Photoshop Album SE + 3D-Album
Version LE 2.03 (on one CD)
MSI Media Center Deluxe II CD
MSI 5.1 Channel DVD Player CD + MSI
Foreign Language Learning Machine (on one CD)
MSI Multimedia Beyond 3D CD
Virtual Drive 7 Professional
Version + Restore It 3 Professional Version (on one
CD)
InterVideo WinDVD Creator Plus CD
MSI Games Collection (7-in-1 Lite
Games) CD
MSI Unique Features: MSI™
Live VGA BIOS MSI™, Live VGA Driver, MSI™ T.O.P.
Tech Cooling,
Nvidia
GeforceFX 5200 Chipset Features:
Bus: AGP 8X
Support for DX 9.0 Pixel/Vertex
Shader 2.0+
Dual, 400MHz RAMDACs for display
resolutions up to and including 2048x1536@85Hz
8 pixels per clock rendering engine
Ports:VGA + DVI + VIVO (video
in/out)
Video Output Function TV-out
(S-Video connector) DVI Connector Video_in
(Composite Video)
CineFX
Shading Architecture:
Support
for DX 9.0 Pixel/Vertex Shader 2.0+.
Very
long pixel programs up to 1024 instructions.
Very
long vertex programs with up to 256 static
instructions and up to 65536 instructions executed
before termination.
Looping
and subroutines with up to 256 loops per vertex
program.
Subroutines
in shader programs.
Dynamic
flow control.
Conditional
write masking.
Conditional
execution.
Procedural
shading.
Full
instruction set for vertex and pixel programs.
Z-correct
bump-mapping.
Hardware-accelerated
shadow effects with shadow buffers.
Two-sided
stencil.
Programmable
matrix palette skinning.
Keyframe
animation.
Custom lens
effects: fish eye, wide angle, fresnel effects,
water refraction.
High-Performance,
High-Precision, 3D Rendering Engine:
4 pixels per clock rendering
engine.
128-bit, studio-quality floating
point precision through the entire graphics
pipeline.
Native support for 128-bit floating
point, 64-bit floating point and 32-bit integer
rendering modes.
Up to 16 textures per pass.
Support for sRGB texture format for
gamma textures.
DirectX and S3TC texture
compression.
High-Performance 2D Rendering
Engine:
Optimized for 32-, 24-, 16-, 15-
and 8-bpp modes.
True-colour, 64x64 hardware cursor
with alpha.
Multi-buffering (double, triple or
quad) for smooth animation and video playback.
Advanced Display Pipeline with
Full nView Capabilities:
Dual, 400MHz RAMDACs for display
resolutions up to and including 2048x1536@85Hz
Integrated NTSC/PAL TV encoder
support resolutions up to 1024x768 without the need
for panning with built-in Macrovision copy
protection
Video Mixing Renderer (VMR)
supports multiple video windows with full quality
and features in each window.
Digital Vibrance control (DVC)
3.0:
DVC colour controls
DVC image sharpening controls
Operating Systems and API
support:
Windows XP / 2000 / Me / 98SE
Complete DirectX support, including
DirectX 9.0 and lower
Full OpenGL 1.4 and lower
Product
Requirements
Compatibility:
NVIDIA Unified Driver Architecture
(UDA)
Fully compliant professional OpenGL
1.4 API with NVIDIA extensions, on all Windows
operating systems.
WHQL-certified for Windows XP,
Windows Me and Windows 2000